Ultima VIII: Pagan

Ultima VIII: Pagan

Developer(s) Origin Systems
Publisher(s) Origin Systems
Designer(s) Richard Garriott
Engine Ultima VIII Engine
Version 2.12
Platform(s) DOS
Release date(s) March 15, 1994
Genre(s) Role-playing video game
Mode(s) Single Player
Rating(s) ESRB: Mature (M)
Media/distribution 3½" floppies, CD-ROM

Ultima VIII: Pagan is a video game, the eighth part of the role-playing video game series Ultima. It was not as well-received as its predecessors, Ultima VII and Ultima VII Part Two: Serpent Isle. Developed in 1994, it is a DOS-only title and is also the first game in the series to be rated M in North America.

Contents

Plot

Following the defeat of the charismatic religious leader Batlin on Serpent Isle, the Guardian banishes the Avatar to a world that he has already conquered: Pagan. Ultima VIII has a much darker tone and a very different premise, in comparison to most of the Ultima games. The world of Pagan is entirely different from that of Britannia: the Virtues were not part of Pagan's culture, and the magic systems and monsters were entirely different.

The world of Pagan is in eternal twilight as the result of an ancient battle between the Elemental Titans and the evil "Destroyer", which resulted in the victory of the Titans. However, the people of Pagan had to pay a high price: the Titans had to henceforth be worshiped as gods. The Titans bestow powers on their most ardent followers, but they are otherwise cruel and unloving rulers, and their followers terrorize the general population.

Ultima VIII sets off where Ultima VII Part Two: Serpent Isle ended: The Guardian has grasped the Avatar from the Void, and now drops him into the sea of the world Pagan through a pentagram-shaped portal. In the introduction, the Guardian reveals his plot:

You have been a thorn in my side for far too long, Avatar. Your two worlds will be crushed. Britannia first, then Earth. I shall parade you before their conquered peoples as the fallen idol of a pathetic ideal. I banish you to the world of Pagan. No one here knows of the Avatar!

The Avatar regains consciousness on the shore after being rescued from the sea by a fisherman (who turns out to be an important character later on in the plot). He soon witnesses the execution by beheading of a townsman, ordered by the tyrannic ruler of the region, Mordea.

Later, visiting the wizard Mythran, he learns that there are four Titans on Pagan, each one having one of the Elements as his/her domain: Water (Hydros), Air (Stratos), Fire (Pyros) and Earth (Lithos). The more privileged followers of Lithos are identified as necromancers, the followers of Pyros as sorcerers, the followers of Stratos as theurgists and the (albeit highly selective) followers of Hydros as tempests. Apart from those, a fifth type of magic known as Thaumaturgy exists and is pioneered by Mythran. In order to escape Pagan, the Avatar has to overcome many obstacles and master the ways of all titans, finally becoming the Titan of Ether: the magical field and fifth element.

During his quests, the Avatar collects the four artifacts of the Titans, unleashing violent thunderstorms, hurricanes, earthquakes and meteor showers by doing so. These artifacts allow him to enter the Ethereal Plane and defeat the Titans on their own turf. The Avatar then reconstructs the original blackrock gate that originally allowed the Guardian to enter Pagan. By entering the reconstructed gate, the Avatar is teleported back to Britannia, which is now ruled by the Guardian.

Development and reception

In this part of the series, Garriott delegated most of the work to others. Garriott later explained, "... I sacrificed everything to appease stockholders, which was a mistake. We probably shipped it three months unfinished."[1]

Common complaints include:[2]

A patch was released to correct the game's bugs as well as fix some plot holes, and eliminate most of the problems with jumping (the original release contained many moving platforms to be jumped across; the patch stopped their motion). Long-time Ultima fans jokingly referred to Ultima VIII by the nickname 'Super Avatar Brothers', in reference to the abundance of platform-jumping puzzles.[3]

The Ultima VIII engine was later reused in the Crusader game series.

Expansion packs

Speech Pack

The Speech Pack add-on was released concurrently with the game. This pack adds spoken lines for certain key characters, such as the Guardian, the Titans and Khumash-Gor.

The Speech Pack did not sell very well as a separate add-on, mostly because the CD-ROM Gold version of Ultima VIII, which was released shortly afterward, also includes the speech files. The speech files are also included in the later budget releases and the Ultima Collection release.

The speech pack was available in English, French, and German.

The Lost Vale

This expansion to Ultima VIII was planned from the outset, and was highly anticipated, but never released; it was canceled when the main game did not sell as well as had been expected, despite being all but finished and ready for duplication. Hints from texts in the main game suggested that the expansion pack would have added a new story regarding resistance to the Pagan gods and followers of the old religion known as Zealans. A single Lost Vale game box surfaced in October 2005, and was confirmed to be genuine soon afterwards. It was auctioned in eBay for US$1923. Some low-resolution scans of the box are located on the web.[4]

Compatibility with modern systems

Being a DOS title, Ultima VIII has problems running on modern systems such as Windows 98 and later; however, it works reliably under the DOSBox environment. Unlike Ultima VII which used Intel's undocumented "Big real mode" which became known as Voodoo Memory at Origin, Ultima VIII used a more conventional DOS extender.

An open-source project called Pentagram aims to create an engine capable of running Ultima VIII on modern operating systems, most notably Windows, Mac OS X and Linux.[5]

Reception

The game was reviewed in 1994 in Dragon #208 by Sandy Petersen in the "Eye of the Monitor" column. Petersen gave the game 3 out of 5 stars.[6]

References

  1. ^ July 23, 1999 Computer Games Magazine(official site no longer there, company gone)
  2. ^ Ultima VIII nitpicks from Hacki's Ultima Page
  3. ^ The Unofficial Ultima Dragons Internet Chapter Newbie FAQ retrieved 17 July 2011.
  4. ^ Imagination Overdrive, Inc. website
  5. ^ The Pentagram project at SourceForge
  6. ^ Petersen, Sandy (August 1994). "Eye of the Monitor". Dragon (208): 61–66. 

External links